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Teaching a robot
how to play a card game MIBL:
Multimodal Instruction-Based Learning for Personal Robots
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support of Nuance |
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Aim: The
overall aim is the development of
human-robot interfaces allowing the instruction of robots by untrained users,
using communication methods natural to humans.
This project focuses on
card game instructions, in a scenario where a user of a personal robot wishes to
play a new card game with the robot, and needs to first explain the rules of the
game. Game instructions are a good example of more general instructions to a
personal robot, due to the range of instruction type they contain:
sequences of actions to perform and rules to apply.
The objective is developing a robot-student able to
understand the instruction from the humans teacher and integrate them in a way
that supports a game playing behaviour.
Method: The project starts with recordings of a
corpus of instructions between a human teacher and a human student (Figure
1, Publication 1).
Starting a robot development project with recording
users is an approach termed "corpus-based robotics" (publication
2).
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| Fig 1.
Setup for corpus
collection. The teacher communicates with the student (on the left) by
using spoken instructions and gestures mediated by the touch screen.
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One of the problems to be solved was the
synchronization of chunks of verbal instruction and the corresponding
chunks of gestural demonstrations (Publications 3 & 4). |

Fig 2:
Time-lines of speech and gesture,
where diagonal lines indicate which utterance and gesture are paired
together. |
Current work covers:- The development of a
semi-automatic method for the design of speech recognition grammars starting from a corpus.
- The analysis of game rule instructions to
infer and implement cognitive functions required from a learner robot.
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Researchers:
Joerg Wolf
university
page -
personal
page Guido Bugmann
university page -
personal pagePublications:
1. "Multimodal
Corpus Collection for the Design of User-Programmable Robots" (PDF
137KB) Wolf J.C., Bugmann G. (2005) Proc. Taros'05, London, p.
251-255.
2. "The Impact of Spoken Interfaces on the Design of Service
Robots". Bugmann G., Wolf J. C., Robinson P. (2005) Industrial
Robot, 32:6, 499-504
3. "Timing of visual and spoken input in robot
instructions." Wolf J.C. and Bugmann G. Proceeding of EUROS'06 International Workshop on Vision Based
Human-Robot Interaction, 18 March 2006, Palermo
4. "Linking
Speech and Gesture in Multimodal Instruction Systems" (PDF 410KB) Wolf
J.C. and Bugmann G (2006). Proc. IEEE Roman'06, 6-8 Sept. 2006, Hatfield, UK,
p. 141-144
5. "Understanding
Rules in Human-Robot Instructions" (PDF 258KB)
Wolf J.C. and Bugmann G. (2007) Proceedings IEEE ROMAN'07, Jeju Island, Korea,
pp. 714-719
6.
"Converting Multi-Modal Task Instructions to Rule-Based Robot Instructions" (PDF
191KB)
Wolf J.C. and Bugmann G. (2008) Proceedings of IEEE ROMAN'08, Munich,
Germany, pp. 586-591
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